This merger between a relatively new, decentralized, trust-agnostic, and immutable economic paradigm and one of Humans' most popular pass-time - gaming - is surprisingly natural and seamless. Players spend time playing. They develop skills with patience and persistence. Until today, their efforts were measured in their score, ranking and/or character evolution. Rewards were emotional and social – it felt good, and you got "street cred" from the relevant community. However, like all economies, if one invests work/effort/energy in something, it should be possible to exchange the "fruits" of that labor with other things that store value. Those could be money (e.g., Fiat or FT/cryptocurrencies), commodities (which are still fungible, i.e., they are the same and replacing one with another does not affect its value), or non-fungible items (e.g., NFTs). Which leads us to Snook – a game that allows players to monetize their performance and capture their unique gaming achievements in their NFTs. Moreover, Snook makes certain achievements especially difficult to realize, allowing exceptional players to make their NFTs very rare and therefore very valuable.