Snook
  • Snook
  • Ontology
    • Infrastructure
    • The snook
    • Special Skins
    • Traits
  • Gameplay
    • Motivation for playing
    • The essentials
      • Stock-up, get some snooks
      • Basic game mechanics
      • Less basic, but still pretty basic
    • Game Modes
      • Battle Arena
      • Big Boys Table
        • BBT Themed Rooms (BBT-TR)
      • Snook Ladder
  • Real Chain-agnostic Architecture
    • Snook is Chain-agnostic
    • Ramifications
  • Economy and Gameplay
    • Money Fundamentals
    • Economy Fundamentals
    • SNK Cash Flow Analysis
      • SNK Inflow
        • Minting snook-NFTs
        • Resurrecting deceased snooks
        • Activity-tied Staking
      • SNK Outflow
        • PPK Rewards
        • Ladder Prize Pool
    • Trait Economy
      • Trait Inflow & Outflow
      • Balanced Supply and Demand
      • Implications - Role Strata
    • SNK Vesting & Distribution
  • Quick Links
    • Game Modes
    • SNK Cash Flow Analysis
    • Traits Economy
    • Twitter
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  1. Ontology

Special Skins

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Last updated 2 years ago

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Special Skins are hidden assets that get unlocked when a player collects a certain combination of Traits. Once that happens and the final needed Trait is collected, the snook changes into the Special skin - a complete, themed, and awesome looking snook design. Every Special Skin has a three-level Star rank. The order of collecting the Traits doesn't matter and that there is no such thing as "feeling full" so you don't need to collect more Traits. You always want more Traits. More about that in below.

Gameplay