Snook
  • Snook
  • Ontology
    • Infrastructure
    • The snook
    • Special Skins
    • Traits
  • Gameplay
    • Motivation for playing
    • The essentials
      • Stock-up, get some snooks
      • Basic game mechanics
      • Less basic, but still pretty basic
    • Game Modes
      • Battle Arena
      • Big Boys Table
        • BBT Themed Rooms (BBT-TR)
      • Snook Ladder
  • Real Chain-agnostic Architecture
    • Snook is Chain-agnostic
    • Ramifications
  • Economy and Gameplay
    • Money Fundamentals
    • Economy Fundamentals
    • SNK Cash Flow Analysis
      • SNK Inflow
        • Minting snook-NFTs
        • Resurrecting deceased snooks
        • Activity-tied Staking
      • SNK Outflow
        • PPK Rewards
        • Ladder Prize Pool
    • Trait Economy
      • Trait Inflow & Outflow
      • Balanced Supply and Demand
      • Implications - Role Strata
    • SNK Vesting & Distribution
  • Quick Links
    • Game Modes
    • SNK Cash Flow Analysis
    • Traits Economy
    • Twitter
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Gameplay

Snook’s gameplay is inseparable from Snook’s economy. This is a key point. Unlike many other crypto/NFT-infused games, in Snook the act of playing is akin to the act of producing in traditional economies. Truth be told, there are games out there in which the play itself contributes to the economy. Nevertheless, in most cases this contribution is secondary to the main economic engine, i.e., trading and financial speculation. In Snook the role of gameplay is the economic engine, with the entire economy revolving around it. In order to keep things simple, we will use this section of the whitepaper to focus on describing the different facets of Snook’s gameplay and provide a lexicon of sorts. The next section, Economy & Gameplay, will use the foundation we lay here, to describe and explain the economy and its mechanics.

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Last updated 2 years ago

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