Snook
  • Snook
  • Ontology
    • Infrastructure
    • The snook
    • Special Skins
    • Traits
  • Gameplay
    • Motivation for playing
    • The essentials
      • Stock-up, get some snooks
      • Basic game mechanics
      • Less basic, but still pretty basic
    • Game Modes
      • Battle Arena
      • Big Boys Table
        • BBT Themed Rooms (BBT-TR)
      • Snook Ladder
  • Real Chain-agnostic Architecture
    • Snook is Chain-agnostic
    • Ramifications
  • Economy and Gameplay
    • Money Fundamentals
    • Economy Fundamentals
    • SNK Cash Flow Analysis
      • SNK Inflow
        • Minting snook-NFTs
        • Resurrecting deceased snooks
        • Activity-tied Staking
      • SNK Outflow
        • PPK Rewards
        • Ladder Prize Pool
    • Trait Economy
      • Trait Inflow & Outflow
      • Balanced Supply and Demand
      • Implications - Role Strata
    • SNK Vesting & Distribution
  • Quick Links
    • Game Modes
    • SNK Cash Flow Analysis
    • Traits Economy
    • Twitter
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Ontology

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Last updated 2 years ago

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This Ontology list is a partial list of the entire game ontology. However, we will not list everything in the Snook reality. That will take too long and since changes are implemented all the time, keeping track of it is a bitch. We will list mini-ontologies relevant to specific in their respective sections.

Game Modes